The Mighty Paladin, which handles a large hammer that looks heavy even in the view of a Chuck as light as a mulberry hammer, continues the genealogy of assault mercenaries with the Viking Sven, but also protects them from damage for a certain period of time with the unique buff ability of the castle knight for their allies moving to the front. With a lip attack, you can jump into an opponent at a distance, shock the target around the landing point, and then move the hammer with a tremendous weight of 360 degrees to bounce the opponent away or blow anything away with a power charging that focuses all the power on the hammer. The destructive attack is even more power-up with the will to focus, a skill that strengthens the jungle. If there is a slowly approaching Paladin with a heated hammer, it may be wise to turn quietly rather than face it with strength.